![]() Current State: starting state on world load (note: on loading, no events will be called, so make sure your world state matches this!).States: how many states the dial should have, ranges from 2 (simple on/off) to 4 (model will adapt automatically).On the UdonBehaviour on the prefab root you can configure the Dial to your liking:.Adjust text under "Labels" to your liking, set text to empty for 2 and/or 3 if you require less states.Supports smooth grab-turn in VR, and "click-to-advance" fallback for desktop. Lamp for the awesome example music and inspiration.Dial in all the things.jackiepi for math wizardry, emotional support and inspiration.Colonel Cthulu for incepting the idea to make the audio data visible to avatars.fuopy for being awesome and reflecting great vibes back into this project.ACIIL for the named texture check in AudioLink.cginc.Lyuma for helping in many ways and being super nice!.Thryrallo for the help setting up local AV3 testing functionality. ![]()
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